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Box art via BoardGameGeek
It's a Wonderful World
Draft cards, build an engine, and watch your little cube factory snowball.
Designed by Frédéric Guérard · 2019
A clean, fast engine-builder that teaches in five minutes and still makes your brain ache in the good way. Just don't come to it expecting to mess with your opponents.
Best for: People who love a satisfying engine and don't need to fight over the table
What it is
Here's the shape of it. You draft a hand of cards, then decide which ones to actually build and which to recycle for instant resources. Build a card and it joins your tableau, pumping out materials, energy, gold, science, or exploration round after round. The clever bit is the production phase: resources come out in a fixed order, so finishing a card mid-round can immediately feed the next one. It plays in under an hour and everyone acts at once, so nobody's stuck waiting.
The catch
Now the honest part. This is a quiet game. The only real interaction is the draft, picking a card so your neighbor can't have it, and if you want players reaching across the table to wreck your plans, you'll feel that absence. Reviewers keep landing on the "multiplayer solitaire" tag, and they're not wrong. The theme is also vague (dystopian? utopian? nobody's sure), and those little production cubes love to scatter the second someone bumps the table. Two-player needs a variant and is the weakest seat.
Who it's for
But for what it sets out to do, it nails it. Real players praise how cleanly it teaches and how good that engine feels once it's humming, every card you build handing you something. It's the satisfaction of Splendor with the drafting of 7 Wonders, faster than both. If you want a low-conflict brain-tickler that respects your evening, this is a easy yes. If you crave table politics and direct attacks, look elsewhere.
What other players say
This write-up is grounded in real reviews and player discussion, not just one opinion. A few worth reading:
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